Software Engineering: A Practitioner’s Approach 9th Edition

Publisher:
McGraw Hill
| Author:
Roger S. Pressman, Bruce R. Maxim
| Language:
english
| Format:
Paperback
Publisher:
McGraw Hill
Author:
Roger S. Pressman, Bruce R. Maxim
Language:
english
Format:
Paperback

849

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Ships within:
1-4 Days

In stock

Weight 500 g
Book Type

ISBN:
SKU 9789355325044 Category
Page Extent:
704

For almost four decades this textbook has been the world?s leading book in software engineering. The ninth edition represents a major restructuring and update of previous editions, solidifying the book?s position as the most comprehensive guide to this important subject. A reduction in the amount of survey content and an emphasis on a more prescriptive approach have resulted in a crisp book, making it stronger from a pedagogical viewpoint and less daunting for the reader who desires to journey through the entire book.
The chapters have been restructured and organized with a direct emphasis on the major activities that are part of a generic software process. The intent is to provide a more targeted, prescriptive, and focused approach while maintaining the book?s reputation as a comprehensive guide to software engineering.
Key Features
? Covers the basic aspects of software engineering in details.
? Section clustering based on instructor?s requirement is available.
? Boxed features throughout the textbook included to present the trials and tribulations of a (fictional) software team and to provide supplementary materials about methods and tools that are relevant to chapter topics.

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Description

For almost four decades this textbook has been the world?s leading book in software engineering. The ninth edition represents a major restructuring and update of previous editions, solidifying the book?s position as the most comprehensive guide to this important subject. A reduction in the amount of survey content and an emphasis on a more prescriptive approach have resulted in a crisp book, making it stronger from a pedagogical viewpoint and less daunting for the reader who desires to journey through the entire book.
The chapters have been restructured and organized with a direct emphasis on the major activities that are part of a generic software process. The intent is to provide a more targeted, prescriptive, and focused approach while maintaining the book?s reputation as a comprehensive guide to software engineering.
Key Features
? Covers the basic aspects of software engineering in details.
? Section clustering based on instructor?s requirement is available.
? Boxed features throughout the textbook included to present the trials and tribulations of a (fictional) software team and to provide supplementary materials about methods and tools that are relevant to chapter topics.

About Author

Roger S. Pressman is an internationally recognized consultant and author in software engineering. For almost five decades, he has worked as a software engineer, a manager, a professor, an author, a consultant, and an entrepreneur. Dr. Pressman was president of R. S. Pressman & Associates, Inc., a con?sulting firm that specialized in helping companies establish effective software engineering strategies. Over the years he developed a set of techniques and tools that improved software engineering practice. He is also the founder and chief technology officer of EVANNEX?, an automotive aftermarket company that specializes in the design and manufacture of accessories for the Tesla line of electric vehicles. Dr. Pressman is the author of ten books, including two novels, and many technical and management papers. He has been on the editorial boards of IEEE Software and The Cutter IT Journal and was editor of the ?Manager? column in IEEE Software. Dr. Pressman is a well-known speaker, keynoting a number of major industry conferences. He has presented tutorials at the International Conference on Software Engineering and at many other industry meetings. He has been a member of the ACM, IEEE, Tau Beta Pi, Phi Kappa Phi, Eta Kappa Nu, and Pi Tau Sigma. Bruce R. Maxim has worked as a software engineer, project manager, pro?fessor, author, and consultant for more than thirty years. His research interests include software engineering, user experience design, serious game develop?ment, artificial intelligence, and engineering education. Dr. Maxim is professor of computer and information science and collegiate professor of engineering at the University of Michigan?Dearborn. He estab?lished the GAME Lab in the College of Engineering and Computer Science. He has published papers on computer algorithm animation, game development, and engineering education. He is coauthor of a best-selling introductory com?puter science text and two edited collections of software engineering research papers. Dr. Maxim has supervised several hundred industry-based software development projects as part of his work at the University of Michigan?Dearborn. Dr. Maxim?s professional experience includes managing research information sys?tems at a medical school, directing instructional computing for a medical campus, and working as a statistical programmer. Dr. Maxim served as the chief technology officer for a game development company. Dr. Maxim was the recipient of several distinguished teaching awards, a distin?guished community service award, and a distinguished faculty governance award. He is a member of Sigma Xi, Upsilon Pi Epsilon, Pi Mu Epsilon, Association of Comput?ing Machinery, IEEE Computer Society, American Society for Engineering Education, Society of Women Engineers, and International Game Developers Association.

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